Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/DockerBuildTask.cs
Ben Marsh 235eb77726 Change to structured logging in other AutomationTool projects.
#preflight 6408c4478c0039bbf750e861

[CL 24562553 by Ben Marsh in ue5-main branch]
2023-03-08 12:43:35 -05:00

216 lines
6.5 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using EpicGames.Core;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Xml;
using AutomationTool;
using UnrealBuildBase;
using System.Threading.Tasks;
using System.Text.RegularExpressions;
using Microsoft.Extensions.Logging;
namespace AutomationTool.Tasks
{
/// <summary>
/// Parameters for a Docker-Build task
/// </summary>
public class DockerBuildTaskParameters
{
/// <summary>
/// Base directory for the build
/// </summary>
[TaskParameter]
public string BaseDir;
/// <summary>
/// Files to be staged before building the image
/// </summary>
[TaskParameter]
public string Files;
/// <summary>
/// Path to the Dockerfile. Uses the root of basedir if not specified.
/// </summary>
[TaskParameter(Optional = true)]
public string DockerFile;
/// <summary>
/// Path to a .dockerignore. Will be copied to basedir if specified.
/// </summary>
[TaskParameter(Optional = true)]
public string DockerIgnoreFile;
/// <summary>
/// Use BuildKit in Docker
/// </summary>
[TaskParameter(Optional = true)]
public bool UseBuildKit;
/// <summary>
/// Type of progress output (--progress)
/// </summary>
[TaskParameter(Optional = true)]
public string ProgressOutput;
/// <summary>
/// Tag for the image
/// </summary>
[TaskParameter(Optional = true)]
public string Tag;
/// <summary>
/// Optional arguments
/// </summary>
[TaskParameter(Optional = true)]
public string Arguments;
/// <summary>
/// List of additional directories to overlay into the staged input files. Allows credentials to be staged, etc...
/// </summary>
[TaskParameter(Optional = true)]
public string OverlayDirs;
/// <summary>
/// Environment variables to set
/// </summary>
[TaskParameter(Optional = true)]
public string Environment;
/// <summary>
/// File to read environment variables from
/// </summary>
[TaskParameter(Optional = true)]
public string EnvironmentFile;
}
/// <summary>
/// Spawns Docker and waits for it to complete.
/// </summary>
[TaskElement("Docker-Build", typeof(DockerBuildTaskParameters))]
public class DockerBuildTask : SpawnTaskBase
{
/// <summary>
/// Parameters for this task
/// </summary>
DockerBuildTaskParameters Parameters;
/// <summary>
/// Construct a Docker task
/// </summary>
/// <param name="InParameters">Parameters for the task</param>
public DockerBuildTask(DockerBuildTaskParameters InParameters)
{
Parameters = InParameters;
}
/// <summary>
/// Execute the task.
/// </summary>
/// <param name="Job">Information about the current job</param>
/// <param name="BuildProducts">Set of build products produced by this node.</param>
/// <param name="TagNameToFileSet">Mapping from tag names to the set of files they include</param>
public override async Task ExecuteAsync(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
{
Logger.LogInformation("Building Docker image");
using (LogIndentScope Scope = new LogIndentScope(" "))
{
DirectoryReference BaseDir = ResolveDirectory(Parameters.BaseDir);
List<FileReference> SourceFiles = ResolveFilespec(BaseDir, Parameters.Files, TagNameToFileSet).ToList();
bool isStagingEnabled = SourceFiles.Count > 0;
DirectoryReference StagingDir = DirectoryReference.Combine(Unreal.EngineDirectory, "Intermediate", "Docker");
FileUtils.ForceDeleteDirectoryContents(StagingDir);
List<FileReference> TargetFiles = SourceFiles.ConvertAll(x => FileReference.Combine(StagingDir, x.MakeRelativeTo(BaseDir)));
CommandUtils.ThreadedCopyFiles(SourceFiles, BaseDir, StagingDir);
FileReference DockerIgnoreFileInBaseDir = FileReference.Combine(BaseDir, ".dockerignore");
FileReference.Delete(DockerIgnoreFileInBaseDir);
if (!String.IsNullOrEmpty(Parameters.OverlayDirs))
{
foreach (string OverlayDir in Parameters.OverlayDirs.Split(';'))
{
CommandUtils.ThreadedCopyFiles(ResolveDirectory(OverlayDir), StagingDir);
}
}
StringBuilder Arguments = new StringBuilder("build .");
if (Parameters.Tag != null)
{
Arguments.Append($" -t {Parameters.Tag}");
}
if (Parameters.DockerFile != null)
{
FileReference DockerFile = ResolveFile(Parameters.DockerFile);
if (!DockerFile.IsUnderDirectory(BaseDir))
{
throw new AutomationException($"Dockerfile '{DockerFile}' is not under base directory ({BaseDir})");
}
Arguments.Append($" -f {DockerFile.MakeRelativeTo(BaseDir).QuoteArgument()}");
}
if (Parameters.DockerIgnoreFile != null)
{
FileReference DockerIgnoreFile = ResolveFile(Parameters.DockerIgnoreFile);
FileReference.Copy(DockerIgnoreFile, DockerIgnoreFileInBaseDir);
}
if (Parameters.ProgressOutput != null)
{
Arguments.Append($" --progress={Parameters.ProgressOutput}");
}
if (Parameters.Arguments != null)
{
Arguments.Append($" {Parameters.Arguments}");
}
Dictionary<string, string> EnvVars = ParseEnvVars(Parameters.Environment, Parameters.EnvironmentFile);
if (Parameters.UseBuildKit)
{
EnvVars["DOCKER_BUILDKIT"] = "1";
}
string WorkingDir = isStagingEnabled ? StagingDir.FullName : BaseDir.FullName;
string Exe = DockerTask.GetDockerExecutablePath();
await SpawnTaskBase.ExecuteAsync(Exe, Arguments.ToString(), EnvVars: EnvVars, WorkingDir: WorkingDir, SpewFilterCallback: FilterOutput);
}
}
static Regex FilterOutputPattern = new Regex(@"^#\d+ (?:\d+\.\d+ )?");
static string FilterOutput(string Line) => FilterOutputPattern.Replace(Line, "");
/// <summary>
/// Output this task out to an XML writer.
/// </summary>
public override void Write(XmlWriter Writer)
{
Write(Writer, Parameters);
}
/// <summary>
/// Find all the tags which are used as inputs to this task
/// </summary>
/// <returns>The tag names which are read by this task</returns>
public override IEnumerable<string> FindConsumedTagNames()
{
List<string> TagNames = new List<string>();
TagNames.AddRange(FindTagNamesFromFilespec(Parameters.DockerFile));
TagNames.AddRange(FindTagNamesFromFilespec(Parameters.Files));
return TagNames;
}
/// <summary>
/// Find all the tags which are modified by this task
/// </summary>
/// <returns>The tag names which are modified by this task</returns>
public override IEnumerable<string> FindProducedTagNames()
{
yield break;
}
}
}