You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Additional changes: - Added warnings for users using anim state events since we want to push towards using the state node functions. - Added support for anim nodes to show any bound functions and not have them hardcoded. - Added base context type for FAnimExecutionContext. - Now users can specify the string for the default binding name of a function member reference in a BP by using the "DefaultBindingName" metadata tag. This will give the functionality to avoid having the default binding name be "NewFunction" and instead use the input string from the metadata tag. #jira UE-184572 #rb Thomas.Sarkanen, jose.villarroel, aaron.cox #preflight 646e6a836c2a2532b1f91efd [CL 25631664 by roland munguia in ue5-main branch]