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UnrealEngineUWP
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UnrealEngineUWP
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dan elksnitis
f765d6f552
[shaders] change d3d backend to not fail on minification failure; ensure preprocess warnings are appended for independent preprocessing shader formats regardless of whether preprocessing fails
...
#rb Jason.Nadro [CL 25897074 by dan elksnitis in ue5-main branch]
2023-06-09 12:42:57 -04:00
..
LiveCoding
Fixed mismatched copy constructor/assignment operator in FixedSizeString.
2023-05-08 12:18:34 -04:00
LiveCodingServer
Set LiveCodingServer to compile with c++17
2023-04-21 15:33:02 -04:00
ShaderFormatD3D
[shaders] change d3d backend to not fail on minification failure; ensure preprocess warnings are appended for independent preprocessing shader formats regardless of whether preprocessing fails
2023-06-09 12:42:57 -04:00
WindowsPlatformEditor
Optimized out more private modules includes and dependencies.
2023-05-15 16:26:12 -04:00
WindowsTargetPlatform
Optimized out more private modules includes and dependencies.
2023-05-15 16:26:12 -04:00