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----------------------------------------------------------------- Slate batching improvements for large element sets --- Group similar elements at compile time using tuples instead of maps (Also preps for slate payload removal). Merge similar renderbatches in same-typed element buckets (Currently for box and lines only). Reserve verticies / elements in a batch before using them Add some comments to invalidation. #rb Patrick.Boutot #preflight 646ff8505b484acfee7cc9fa #jira UE-173455 [CL 25738553 by daren cheng in ue5-main branch]