Files
UnrealEngineUWP/Engine/Source/Developer/SlateReflector
daren cheng 5d0a57fecf Re-submit 25720195 with arg struct definition moved for non-debug builds.
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Slate batching improvements for large element sets
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Group similar elements at compile time using tuples instead of maps (Also preps for slate payload removal).
Merge similar renderbatches in same-typed element buckets (Currently for box and lines only).
Reserve verticies / elements in a batch before using them
Add some comments to invalidation.

#rb Patrick.Boutot
#preflight 646ff8505b484acfee7cc9fa
#jira UE-173455

[CL 25738553 by daren cheng in ue5-main branch]
2023-06-01 15:57:14 -04:00
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