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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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00efdf60976d957eafeb1949031c62b68ec92aec
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities/Private
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halfdan ingvarsson 9c3950900b Skelmesh: Optimize import of alternative skin weights.
#jira UE-186957
#preflight 646e950df85111e06cc68d00
#rb alexis.matte

[CL 25635967 by halfdan ingvarsson in ue5-main branch]
2023-05-25 20:47:10 -04:00
..
MeshCardRepresentationUtilities.cpp
Lumen Mesh Cards - fixed hang when generating poorly constructred meshes and due to an EmbreeRay bug, EmbreeRay.ray.tfar.ray.tnear was further than EmbreeRay.ray.tfar
2023-02-15 10:25:39 -05:00
MeshDistanceFieldUtilities.cpp
Embree device/scene is used even after they fail init. Fix crash by early out. (This matches the behavior of GenerateCardRepresentationData).
2023-03-01 16:53:19 -05:00
MeshRepresentationCommon.cpp
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MeshRepresentationCommon.h
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MeshUtilities.cpp
Skelmesh: Optimize import of alternative skin weights.
2023-05-25 20:47:10 -04:00
MeshUtilitiesPrivate.h
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SkeletalMeshTools.cpp
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SkeletalMeshTools.h
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