Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
00efdf60976d957eafeb1949031c62b68ec92aec
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities
History
dan engelbrecht 790e6a8b46 Make sure we can gracefully destroy a FZenStoreWriter instance even if EndCook() is not called.
#jira UE-188177
#rb zousar.shaker

[CL 25888492 by dan engelbrecht in ue5-main branch]
2023-06-09 03:24:09 -04:00
..
Internal
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
Private
Make sure we can gracefully destroy a FZenStoreWriter instance even if EndCook() is not called.
2023-06-09 03:24:09 -04:00
Public
Cooker and SavePackage: Move calls to BeginCacheForCookedPlatformData and ClearCachedCookedPlatformData from SavePackage into the cooker. Moving the Clear calls allows us to clear only after repeated SavePackage attempts from the diffonly cooker have been completed, preventing a break in contract by having objects being saved after Clear is called. Moving the Begin calls is necessary to track which objects need Clear called on them.
2023-06-07 13:56:57 -04:00
IoStoreUtilities.Build.cs
Reduce folders to scan when checking for config and localization files when creating zenfs manifest
2023-06-05 12:16:59 -04:00
Powered by Gitea Page: 581ms Template: 16ms
English
English
Licenses API