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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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00ed0aec11c33ed4be2360d4c9dc4754ff4dc310
UnrealEngineUWP/Engine/Source
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benoit deschenes 00ed0aec11 Fix StaticMeshToRawMeshes() not handling InstancedStaticMeshComponents properly. This fixes the "Convert to Static Mesh" tools.
#rb Alexis.Matte
#jira UE-178531
#preflight 63fccd38e32cdb7d9ad5befe

[CL 24427722 by benoit deschenes in ue5-main branch]
2023-02-27 13:29:47 -05:00
..
Developer
Fix StaticMeshToRawMeshes() not handling InstancedStaticMeshComponents properly. This fixes the "Convert to Static Mesh" tools.
2023-02-27 13:29:47 -05:00
Editor
Fix for crash when showing Weighted Bones in Skeleletal Mesh Editor
2023-02-27 12:59:57 -05:00
Programs
Horde - Add missing general/framework Gauntlet known log event (mostly used in warnings)
2023-02-27 13:21:09 -05:00
Runtime
World Partition Helpers:
2023-02-27 13:29:42 -05:00
ThirdParty
- Upgrade EOSSDK to EOS-SDK-24099393-v1.15.5
2023-02-26 16:01:00 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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