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To disable the use of shared include paths (at the expensive of Visual Studio using more memory), put this in BuildConfiguration.xml: <?xml version="1.0" encoding="utf-8" ?> <Configuration xmlns="https://www.unrealengine.com/BuildConfiguration"> <VCProjectFileGenerator> <MaxSharedIncludePaths>0</MaxSharedIncludePaths> </VCProjectFileGenerator> </Configuration> The setting specifies the maximum length of the shared include paths to use, in bytes. The default value is 24,576 (24k). #jira #ROBOMERGE-SOURCE: CL 13151316 via CL 13151320 via CL 13151331 #ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v688-13145358) [CL 13151347 by ben marsh in Main branch]