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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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00a641bf1b3539c176067fc5fc277cc426f2311f
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface
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Zousar Shaker 9abf3ef937 Wrapped ObjectPtr upgrade refresh for Engine + ShooterGame
#rb none
#preflight 60f6411c35476b00018dd12c

[CL 16892864 by Zousar Shaker in ue5-main branch]
2021-07-20 00:21:34 -04:00
..
Private
Add a fallback method of determining the instanced component to use as an asset override in the event that a subobjec thas been added but is not a part of the generated class yet. Do this by checking if the archetype of the GEN_VARIABLE subobject and one on the instance are the same.
2021-07-15 19:42:26 -04:00
Public
Wrapped ObjectPtr upgrade refresh for Engine + ShooterGame
2021-07-20 00:21:34 -04:00
SubobjectDataInterface.Build.cs
Remove un-needed comment
2021-04-30 19:10:31 -04:00
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