Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkFile
josh adams 5d9b0e221f - Deprecated FPaths::EnginePlatformExtensionsDir() and FPaths::ProjectPlatformExtensionsDir(), as they do not work with Programs
- Introduced the following to FPaths:
   - EnginePlatformExtensionDir(Platform) - gets the Engine PlatExt dir for the given platform
   - ProjectPlatformExtensionDir(Platform) - gets the Project PlatExt dir for the given platform, where Project can be a Program
   - ConvertPath(Path, Method, ExtraData) - converts a Path for platform extensions and Restricted locations. This is going to be "ground truth" for how to get an extension directory (the two functions above call this).
- Added FConfigContext::VisualizeHierarchy() (static and member versions with differing params) that can log ini hierarchies
#rb david.harvey

[CL 28140788 by josh adams in ue5-main branch]
2023-09-22 12:33:38 -04:00
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