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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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00a44348e3fef14268100bfbc41cd9d416dc99cb
UnrealEngineUWP/Engine/Source/Developer/ShaderPreprocessor/Private/stb_preprocess
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jason hoerner 57a469b8d9 Build fix -- preprocessor compile error due to assigning a variable twice in one statement (once in the macro, once in the code). Second instance in the code, doh!
#rnx

[CL 28221361 by jason hoerner in ue5-main branch]
2023-09-26 07:30:24 -04:00
..
cond_expr.c
…
cond_expr.h
…
preprocessor.c
Build fix -- preprocessor compile error due to assigning a variable twice in one statement (once in the macro, once in the code). Second instance in the code, doh!
2023-09-26 07:30:24 -04:00
preprocessor.h
ShaderCompiler: Preprocessor optimizations, first pass. Saves 16.7% overall on ConditionalPreprocessShader.
2023-09-26 05:29:05 -04:00
stb_alloc.c
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stb_alloc.h
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stb_common.h
…
stb_ds.c
ShaderCompiler: Preprocessor optimizations, first pass. Saves 16.7% overall on ConditionalPreprocessShader.
2023-09-26 05:29:05 -04:00
stb_ds.h
ShaderCompiler: Preprocessor optimizations, first pass. Saves 16.7% overall on ConditionalPreprocessShader.
2023-09-26 05:29:05 -04:00
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