Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
00a44348e3fef14268100bfbc41cd9d416dc99cb
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities
History
nick edwards 220ccc4b3e FIoDirectoryIndexReader::IterateDirectoryIndex: Use FStringViews and TStringBuilders instead of FStrings to avoid potentially unnecessary heap allocations
FPakPlatformFile::ForeachPackageInIostoreWhile: Update usage of IterateDirectoryIndex, and use overload of TryConvertFilenameToLongPackageName using string views and builders to avoid allocations

#rb elias.lozadabenavent
#rb anton.dunchev

[CL 28282945 by nick edwards in ue5-main branch]
2023-09-27 14:10:02 -04:00
..
Internal
ZenStore structures: expose structures to interpret zenstore headers for use in -diffonly cooks.
2023-09-13 18:11:20 -04:00
Private
FIoDirectoryIndexReader::IterateDirectoryIndex: Use FStringViews and TStringBuilders instead of FStrings to avoid potentially unnecessary heap allocations
2023-09-27 14:10:02 -04:00
Public
Add a new cmdline option to UnrealPak allowing all IAS content to be primed on an endpoint, so that testers can have the same experience as an end users.
2023-08-11 09:49:46 -04:00
IoStoreUtilities.Build.cs
UnrealPak now uses the CookMetadata file to optionally write out size information for plugins. This information is written back to the cook metadata file, and is enable via a project packaging setting.
2023-06-22 17:32:20 -04:00
Powered by Gitea Page: 572ms Template: 34ms
English
English
Licenses API