Files
UnrealEngineUWP/Engine/Source/ThirdParty/Android/detex/detex.Build.cs
ryan durand 5954c1f85b Updating remaining copyrights in Engine.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869250 via CL 10869537 via CL 10869906
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870965 by ryan durand in Main branch]
2019-12-26 23:08:00 -05:00

20 lines
418 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class detex : ModuleRules
{
public detex(ReadOnlyTargetRules Target) : base(Target)
{
string detexpath = Target.UEThirdPartySourceDirectory + "Android/detex/";
PublicIncludePaths.Add(detexpath);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"ApplicationCore",
}
);
}
}