Files
UnrealEngineUWP/Engine/Source/Runtime/Windows/WindowsPlatformFeatures/Private/WmfMp4Writer.h
aurel cordonnier 50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00

35 lines
789 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "WmfPrivate.h"
#include "Math/NumericLimits.h"
#include "MediaPacket.h"
#include "Misc/Optional.h"
#include "Templates/RefCounting.h"
class FWmfMp4Writer final
{
public:
bool Initialize(const TCHAR* Filename);
/**
* Create an audio stream and return the its index on success
*/
TOptional<DWORD> CreateAudioStream(const FString& Codec, const AVEncoder::FAudioConfig& Config);
/**
* Create a video stream and return the its index on success
*/
TOptional<DWORD> CreateVideoStream(const FString& Codec, const AVEncoder::FVideoConfig& Config);
bool Start();
bool Write(const AVEncoder::FMediaPacket& InSample, DWORD StreamIndex);
bool Finalize();
private:
TRefCountPtr<IMFSinkWriter> Writer;
};