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#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
25 lines
916 B
C
25 lines
916 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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/**
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* Coord system utilities
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*
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* Translates between Unreal and Recast coords.
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* Unreal: x, y, z
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* Recast: -x, z, -y
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*/
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#pragma once
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#include "CoreMinimal.h"
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extern NAVIGATIONSYSTEM_API FVector Unreal2RecastPoint(const float* UnrealPoint);
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extern NAVIGATIONSYSTEM_API FVector Unreal2RecastPoint(const FVector& UnrealPoint);
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extern NAVIGATIONSYSTEM_API FBox Unreal2RecastBox(const FBox& UnrealBox);
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extern NAVIGATIONSYSTEM_API FMatrix Unreal2RecastMatrix();
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extern NAVIGATIONSYSTEM_API FVector Recast2UnrealPoint(const float* RecastPoint);
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extern NAVIGATIONSYSTEM_API FVector Recast2UnrealPoint(const FVector& RecastPoint);
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extern NAVIGATIONSYSTEM_API FBox Recast2UnrealBox(const float* RecastMin, const float* RecastMax);
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extern NAVIGATIONSYSTEM_API FBox Recast2UnrealBox(const FBox& RecastBox);
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extern NAVIGATIONSYSTEM_API FMatrix Recast2UnrealMatrix();
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