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#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
38 lines
950 B
C++
38 lines
950 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/UObjectGlobals.h"
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#include "UObject/Object.h"
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#include "LiveLinkRole.h"
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#include "Templates/SubclassOf.h"
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#include "LiveLinkController.generated.h"
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class AActor;
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/**
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* Basic object to control a UObject live link frames
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*/
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UCLASS(Abstract)
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class LIVELINKINTERFACE_API ULiveLinkController : public UObject
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{
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GENERATED_BODY()
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public:
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virtual TSubclassOf<ULiveLinkRole> GetRole() const PURE_VIRTUAL(ULiveLinkController::GetRole, return TSubclassOf<ULiveLinkRole>(););
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/** Initialize the controller at the first tick of his owner component. */
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virtual void OnRegistered() { }
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/** Function called every frame. */
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virtual void Tick(float DeltaTime, const FLiveLinkSubjectRepresentation& SubjectRepresentation) { }
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#if WITH_EDITOR
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virtual void InitializeInEditor(UObject* FromObject) { }
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#endif
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};
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