Files
UnrealEngineUWP/Engine/Source/Runtime/Experimental/GeometryFramework/Public/GeometryFrameworkModule.h
Ryan Schmidt 34e50c3aa1 GeometryFramework: move UDynamicMesh and DynamicMeshComponent to new Runtime/Experimental/GeometryFramework module
#rb none
#rnx
#jira none
#preflight 60d16e6ca81904000135e6d4

[CL 16744295 by Ryan Schmidt in ue5-main branch]
2021-06-22 12:10:24 -04:00

16 lines
319 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
class FGeometryFrameworkModule : public IModuleInterface
{
public:
/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};