Files
UnrealEngineUWP/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalyticParams.h
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

48 lines
615 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
namespace EAutomationEventName
{
enum Type
{
FPSCapture,
AutomationTestResults,
NUM_ENGINE_EVENT_NAMES
};
}
namespace EAutomationAnalyticParam
{
enum Type
{
MapName,
MatineeName,
TimeStamp,
Platform,
Spec,
CL,
FPS,
BuildConfiguration,
AverageFrameTime,
AverageGameThreadTime,
AverageRenderThreadTime,
AverageGPUTime,
PercentOfFramesAtLeast30FPS,
PercentOfFramesAtLeast60FPS,
TestName,
BeautifiedName,
ExecutionCount,
IsSuccess,
Duration,
ErrorCount,
WarningCount,
NUM_ENGINE_PARAMS
};
}