Files
UnrealEngineUWP/Engine/Source/Programs/nDisplayLauncher/ValueConversion/SizeConverter.cs
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

27 lines
607 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Globalization;
using System.Windows.Data;
namespace nDisplayLauncher.ValueConversion
{
public class SizeConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
double newSize = (System.Convert.ToDouble(value) - System.Convert.ToDouble(parameter));
if (newSize < 0)
{
newSize = 32;
}
return newSize;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
return true;
}
}
}