Files
UnrealEngineUWP/Engine/Source/Programs/nDisplayLauncher/Cluster/Launcher/Launcher.RestartComputers.cs
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

28 lines
612 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Collections.Generic;
using nDisplayLauncher.Cluster.Config;
using nDisplayLauncher.Cluster.Config.Entity;
namespace nDisplayLauncher.Cluster
{
public partial class Launcher
{
private void ProcessCommandRestartComputers(Configuration Config)
{
HashSet<string> NodesSent = new HashSet<string>();
foreach (EntityClusterNode Node in Config.ClusterNodes.Values)
{
if (!NodesSent.Contains(Node.Addr))
{
NodesSent.Add(Node.Addr);
SendDaemonCommand(Node.Addr, DefaultListenerPort, CommandRestart);
}
}
}
}
}