Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Properties/AssemblyInfo.cs
Ben Marsh b1e882d4d1 UBT: Add preprocessor work from Private-ArtifactCache stream.
#rb none
#rnx

[CL 14806988 by Ben Marsh in ue5-main branch]
2020-11-23 13:33:12 -04:00

14 lines
499 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Reflection;
using System.Runtime.CompilerServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("UnrealBuildTool")]
[assembly: AssemblyDescription("A tool to build UE4")]
[assembly: AssemblyConfiguration("")]
[assembly: InternalsVisibleTo("UnrealBuildToolTests")]