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33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.Net;
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using System.Threading.Tasks;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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namespace HordeServerTests
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{
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[TestClass]
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public class JobsControllerTest : ControllerIntegrationTest
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{
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private static string GetUri(string JobId, string StepId, string FileName)
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{
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return $"/api/v1/jobs/{JobId}/steps/{StepId}/artifacts/{FileName}/data";
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}
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[TestMethod]
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public async Task GetArtifactDataByFilenameTest()
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{
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var Fixture = await GetFixture();
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var Art = Fixture.Job1Artifact;
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// Test existing filename
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var Res = await client.GetAsync(GetUri(Art.JobId.ToString(), Art.StepId.ToString()!, Art.Name));
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Res.EnsureSuccessStatusCode();
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Assert.AreEqual(Fixture.Job1ArtifactData, await Res.Content.ReadAsStringAsync());
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// Test non-existing filename
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Res = await client.GetAsync(GetUri(Art.JobId.ToString(), Art.StepId.ToString()!, "bogus.txt"));
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Assert.AreEqual(Res.StatusCode, HttpStatusCode.NotFound);
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}
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}
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} |