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52 lines
1.9 KiB
C#
52 lines
1.9 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using EpicGames.Core;
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using HordeCommon;
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using HordeServer.Api;
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using HordeServer.Models;
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using HordeServer.Services;
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using HordeServer.Utilities;
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using MongoDB.Bson;
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using MongoDB.Bson.Serialization;
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using MongoDB.Bson.Serialization.Attributes;
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using MongoDB.Driver;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace HordeServer.Collections
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{
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/// <summary>
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/// Interface for a collection of template documents
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/// </summary>
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public interface ITemplateCollection
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{
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/// <summary>
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/// Public constructor
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/// </summary>
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/// <param name="Name">Name of the template</param>
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/// <param name="Priority">Priority of this template</param>
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/// <param name="bAllowPreflights">Whether to allow preflights of this job</param>
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/// <param name="InitialAgentType">The agent type to parse the buildgraph script</param>
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/// <param name="SubmitNewChange">Path to a file within the stream to submit to generate a new changelist for jobs</param>
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/// <param name="Counters">List of counters for new jobs</param>
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/// <param name="Arguments">List of arguments which are always specified</param>
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/// <param name="Parameters">List of template parameters</param>
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Task<ITemplate> AddAsync(string Name, Priority? Priority = null, bool bAllowPreflights = true, string? InitialAgentType = null, string? SubmitNewChange = null, List<TemplateCounter>? Counters = null, List<string>? Arguments = null, List<Parameter>? Parameters = null);
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/// <summary>
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/// Gets all the available templates
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/// </summary>
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/// <returns>List of template documents</returns>
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Task<List<ITemplate>> FindAllAsync();
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/// <summary>
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/// Gets a template by ID
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/// </summary>
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/// <param name="TemplateId">Unique id of the template</param>
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/// <returns>The template document</returns>
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Task<ITemplate?> GetAsync(ContentHash TemplateId);
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}
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}
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