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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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00a43bb11c45cfb2e07fa0e79d0eb7bb7ef04c19
UnrealEngineUWP/Engine/Source/Programs/Horde/HordeAgent
History
carl bystrom 27fba12350 Horde: Suppress excessive logging in Horde Server
Much too fine-grained at the info level.

[CL 16756953 by carl bystrom in ue5-main branch]
2021-06-23 10:40:15 -04:00
..
Commands
Horde: Move base RemoteExecution classes to EpicGames.Horde.Common
2021-06-21 12:36:14 -04:00
Execution
Horde: Log what action digest is used for an REAPI execution
2021-06-23 09:04:28 -04:00
Parser
Horde: Fix matching of Docker link warnings.
2021-06-10 09:26:12 -04:00
Properties
Fix HordeServer compile errors.
2021-05-13 16:15:17 -04:00
Services
Horde: Log REAPI channel setup as info for better visibility
2021-06-23 04:52:21 -04:00
Utility
Horde: Move base RemoteExecution classes to EpicGames.Horde.Common
2021-06-21 12:36:14 -04:00
AgentSettings.cs
Horde: Option to disable network share mounting on agent
2021-06-09 11:49:16 -04:00
app.manifest
…
appsettings.json
Horde: Allow anonymous auth for gRPC connections. Also add local server profile.
2021-06-05 08:27:49 -04:00
HordeAgent.csproj
Horde: Move base RemoteExecution classes to EpicGames.Horde.Common
2021-06-21 12:36:14 -04:00
Logging.cs
Horde: Suppress excessive logging in Horde Server
2021-06-23 10:40:15 -04:00
Program.cs
Horde: Put data in C:\ProgramData by default, and set other default settings to be able to connect to a server on the same machine.
2021-06-04 17:04:09 -04:00
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