Files
UnrealEngineUWP/Engine/Source/Editor/PropertyEditor/Private/DetailsViewPropertyGenerationUtilities.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

28 lines
685 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IPropertyGenerationUtilities.h"
/** Property generation utilities for widgets derived from SDetailsViewBase. */
class FDetailsViewPropertyGenerationUtilities : public IPropertyGenerationUtilities
{
public:
FDetailsViewPropertyGenerationUtilities(SDetailsViewBase& InDetailsView)
: DetailsView(&InDetailsView)
{
}
virtual const FCustomPropertyTypeLayoutMap& GetInstancedPropertyTypeLayoutMap() const override
{
return DetailsView->GetCustomPropertyTypeLayoutMap();
}
virtual void RebuildTreeNodes() override
{
DetailsView->RerunCurrentFilter();
}
private:
SDetailsViewBase * DetailsView;
};