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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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00a43bb11c45cfb2e07fa0e79d0eb7bb7ef04c19
UnrealEngineUWP/Engine/Source/Editor/FontEditor/Private
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danny couture 9332b64809 Prepare for the deprecation of direct access to the Resource member of UTexture in favor of the GetResource() accessor.
#rb Francis.Hurteau
#preflight 609e5182ef86d30001ad0a18
#rnx

[CL 16328103 by danny couture in ue5-main branch]
2021-05-14 07:17:32 -04:00
..
FontEditor.cpp
Deprecating .Icon() as a slate attribute on SDockTab. By default, tab icons fall back to using the one for the tab spawner's menu item. SetTabIcon can be used in the edge cases where an icon needs to be set that doesn't match the default. Updating all found cases of .Icon() usage on SDockTab.
2021-05-10 14:19:15 -04:00
FontEditor.h
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
FontEditorModule.cpp
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FontFaceDetailsCustomization.cpp
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FontFaceDetailsCustomization.h
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SCompositeFontEditor.cpp
Fixes Spacing in Font Editor
2021-03-03 23:36:10 -04:00
SCompositeFontEditor.h
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SFontEditorViewport.cpp
Prepare for the deprecation of direct access to the Resource member of UTexture in favor of the GetResource() accessor.
2021-05-14 07:17:32 -04:00
SFontEditorViewport.h
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