Files
UnrealEngineUWP/Engine/Source/Editor/DeviceProfileServices/Private/CheckAndroidDeviceProfileCommandlet.cpp
Marc Audy a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00

44 lines
1.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CheckAndroidDeviceProfileCommandlet.h"
#include "IDeviceProfileSelectorModule.h"
#include "Modules/ModuleManager.h"
DEFINE_LOG_CATEGORY_STATIC(LogCheckAndroidDeviceProfile, Log, All);
int32 UCheckAndroidDeviceProfileCommandlet::Main(const FString& RawCommandLine)
{
TArray<FString> Tokens;
TArray<FString> Switches;
TMap<FString, FString> Params;
ParseCommandLine(*RawCommandLine, Tokens, Switches, Params);
IDeviceProfileSelectorModule* AndroidDeviceProfileSelector = FModuleManager::LoadModulePtr<IDeviceProfileSelectorModule>("AndroidDeviceProfileSelector");
if (ensure(AndroidDeviceProfileSelector != nullptr))
{
TMap<FString, FString> DeviceParameters;
DeviceParameters.Add(TEXT("GPUFamily"), Params.FindRef(TEXT("GPUFamily")));
DeviceParameters.Add(TEXT("GLVersion"), Params.FindRef(TEXT("GLVersion")));
DeviceParameters.Add(TEXT("VulkanAvailable"), Params.FindRef(TEXT("VulkanAvailable")));
DeviceParameters.Add(TEXT("VulkanVersion"), Params.FindRef(TEXT("VulkanVersion")));
DeviceParameters.Add(TEXT("AndroidVersion"), Params.FindRef(TEXT("AndroidVersion")));
DeviceParameters.Add(TEXT("DeviceMake"),
Tokens.Num() == 2 ? Tokens[0] :
Params.FindRef(TEXT("DeviceMake")));
DeviceParameters.Add(TEXT("DeviceModel"),
Tokens.Num() == 1 ? Tokens[0] :
Tokens.Num() == 2 ? Tokens[1] :
Params.FindRef(TEXT("DeviceModel")));
DeviceParameters.Add(TEXT("DeviceBuildNumber"), Params.FindRef(TEXT("DeviceBuildNumber")));
DeviceParameters.Add(TEXT("UsingHoudini"), Params.FindRef(TEXT("UsingHoudini")));
DeviceParameters.Add(TEXT("Hardware"), Params.FindRef(TEXT("Hardware")));
DeviceParameters.Add(TEXT("Chipset"), Params.FindRef(TEXT("Chipset")));
FString ProfileName = AndroidDeviceProfileSelector->GetDeviceProfileName(DeviceParameters);
UE_LOG(LogCheckAndroidDeviceProfile, Display, TEXT("Selected Device Profile: %s"), *ProfileName);
}
return 0;
}