You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
This is necessary to support building textures independently of the UTexture, which is required by the new derived data build interface. #rb Zousar.Shaker #rnx #preflight 60cbbb906092ba000158179a [CL 16714489 by Devin Doucette in ue5-main branch]
261 lines
7.4 KiB
C++
261 lines
7.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "PixelFormat.h"
|
|
#include "Serialization/CompactBinary.h"
|
|
|
|
struct FTextureBuildSettings;
|
|
|
|
/**
|
|
* Structure for texture format compressor capabilities.
|
|
*/
|
|
struct FTextureFormatCompressorCaps
|
|
{
|
|
FTextureFormatCompressorCaps()
|
|
: MaxTextureDimension(TNumericLimits<uint32>::Max())
|
|
, NumMipsInTail(0)
|
|
, ExtData(0)
|
|
{ }
|
|
|
|
uint32 MaxTextureDimension;
|
|
uint32 NumMipsInTail;
|
|
uint32 ExtData;
|
|
};
|
|
|
|
|
|
/**
|
|
* Interface for texture compression modules.
|
|
*/
|
|
class ITextureFormat
|
|
{
|
|
public:
|
|
|
|
/**
|
|
* Checks whether this texture format can compress in parallel.
|
|
*
|
|
* @return true if parallel compression is supported, false otherwise.
|
|
*/
|
|
virtual bool AllowParallelBuild() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Gets the current version of the specified texture format.
|
|
*
|
|
* @param Format The format to get the version for.
|
|
* @return Version number.
|
|
*/
|
|
virtual uint16 GetVersion(
|
|
FName Format,
|
|
const FTextureBuildSettings* BuildSettings = nullptr
|
|
) const = 0;
|
|
|
|
/**
|
|
* Gets an optional derived data key string, so that the compressor can
|
|
* rely upon the number of mips, size of texture, etc, when compressing the image
|
|
*
|
|
* @param BuildSettings Reference to the build settings we are compressing with.
|
|
* @return A string that will be used with the DDC, the string should be in the format "<DATA>_"
|
|
*/
|
|
virtual FString GetDerivedDataKeyString(const FTextureBuildSettings& BuildSettings) const
|
|
{
|
|
return TEXT("");
|
|
}
|
|
|
|
/**
|
|
* Gets the list of supported formats.
|
|
*
|
|
* @param OutFormats Will hold the list of formats.
|
|
*/
|
|
virtual void GetSupportedFormats( TArray<FName>& OutFormats ) const = 0;
|
|
|
|
/**
|
|
* Gets the capabilities of the texture compressor.
|
|
*
|
|
* @param OutCaps Filled with capability properties of texture format compressor.
|
|
*/
|
|
virtual FTextureFormatCompressorCaps GetFormatCapabilities() const = 0;
|
|
|
|
/**
|
|
* Gets the capabilities of the texture compressor.
|
|
*
|
|
* @param OutCaps Filled with capability properties of texture format compressor.
|
|
*/
|
|
virtual FTextureFormatCompressorCaps GetFormatCapabilitiesEx(const FTextureBuildSettings& BuildSettings, uint32 NumMips, const struct FImage& ExampleImage, bool bImageHasAlphaChannel) const
|
|
{
|
|
return GetFormatCapabilities();
|
|
}
|
|
|
|
/**
|
|
* Calculate the final/runtime pixel format for this image on this platform
|
|
*/
|
|
virtual EPixelFormat GetPixelFormatForImage(const FTextureBuildSettings& BuildSettings, const struct FImage& Image, bool bImageHasAlphaChannel) const = 0;
|
|
|
|
/**
|
|
* Compresses a single image.
|
|
*
|
|
* @param Image The input image.
|
|
* @param BuildSettings Build settings.
|
|
* @param bImageHasAlphaChannel true if the image has a non-white alpha channel.
|
|
* @param OutCompressedMip The compressed image.
|
|
* @returns true on success, false otherwise.
|
|
*/
|
|
virtual bool CompressImage(
|
|
const struct FImage& Image,
|
|
const FTextureBuildSettings& BuildSettings,
|
|
bool bImageHasAlphaChannel,
|
|
struct FCompressedImage2D& OutCompressedImage
|
|
) const = 0;
|
|
|
|
/**
|
|
* Compress an image (or images for a miptail) into a single mip blob.
|
|
*
|
|
* @param Images The input image(s)
|
|
* @param Images The number of images (for a miptail, this number should match what was returned in GetFormatCapabilities, mostly used for verification)
|
|
* @param BuildSettings Build settings.
|
|
* @param bImageHasAlphaChannel true if the image has a non-white alpha channel.
|
|
* @param ExtData Extra data that the format may want to have passed back in to each compress call (makes the format class be stateless)
|
|
* @param OutCompressedMip The compressed image.
|
|
* @returns true on success, false otherwise.
|
|
*/
|
|
virtual bool CompressImageEx(const struct FImage* Images,
|
|
const uint32 NumImages,
|
|
const FTextureBuildSettings& BuildSettings,
|
|
bool bImageHasAlphaChannel,
|
|
uint32 ExtData,
|
|
FCompressedImage2D& OutCompressedImage) const
|
|
{
|
|
// general case can't handle mip tails
|
|
if (Images == nullptr || NumImages > 1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return CompressImage(*Images, BuildSettings, bImageHasAlphaChannel, OutCompressedImage);
|
|
}
|
|
|
|
/**
|
|
* An object produced by PrepareTiling and used by SetTiling and CompressImageTiled.
|
|
*/
|
|
struct FTilerSettings
|
|
{
|
|
};
|
|
|
|
/**
|
|
* Compress an image (or images for a miptail) into a single mip blob with device-specific tiling.
|
|
*
|
|
* @param Image The input image.
|
|
* @param BuildSettings Build settings.
|
|
* @param bImageHasAlphaChannel true if the image has a non-white alpha channel.
|
|
* @param OutCompressedMip The compressed image.
|
|
* @param Tiler The tiler settings.
|
|
* @returns true on success, false otherwise.
|
|
*/
|
|
virtual bool CompressImageTiled(
|
|
const struct FImage* Images,
|
|
uint32 NumImages,
|
|
const FTextureBuildSettings& BuildSettings,
|
|
bool bImageHasAlphaChannel,
|
|
TSharedPtr<FTilerSettings>& TilerSettings,
|
|
struct FCompressedImage2D& OutCompressedImage) const
|
|
{
|
|
unimplemented();
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Whether device-specific tiling is supported by the compressor.
|
|
*
|
|
* @param BuildSettings Build settings.
|
|
* @returns true if tiling is supported, false if it must be done by the caller
|
|
*
|
|
*/
|
|
virtual bool SupportsTiling(const FTextureBuildSettings& BuildSettings) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Prepares to compresses a single image with tiling. The result OutTilerSettings is used by SetTiling and CompressImageTiled.
|
|
*
|
|
* @param Image The input image.
|
|
* @param BuildSettings Build settings.
|
|
* @param bImageHasAlphaChannel true if the image has a non-white alpha channel.
|
|
* @param OutTilerSettings The tiler settings that will be used by CompressImageTiled and SetTiling.
|
|
* @param OutCompressedImage The image to tile.
|
|
* @returns true on success, false otherwise.
|
|
*/
|
|
virtual bool PrepareTiling(
|
|
const FImage* Images,
|
|
const uint32 NumImages,
|
|
const FTextureBuildSettings& BuildSettings,
|
|
bool bImageHasAlphaChannel,
|
|
TSharedPtr<FTilerSettings>& OutTilerSettings,
|
|
TArray<FCompressedImage2D>& OutCompressedImage
|
|
) const
|
|
{
|
|
unimplemented();
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Sets the tiling settings after device-specific tiling has been performed.
|
|
*
|
|
* @param BuildSettings Build settings.
|
|
* @param TilerSettings The tiler settings produced by PrepareTiling.
|
|
* @param ReorderedBlocks The blocks that have been tiled.
|
|
* @param NumBlocks The number of blocks.
|
|
* @returns true on success, false otherwise.
|
|
*/
|
|
virtual bool SetTiling(
|
|
const FTextureBuildSettings& BuildSettings,
|
|
TSharedPtr<FTilerSettings>& TilerSettings,
|
|
const TArray64<uint8>& ReorderedBlocks,
|
|
uint32 NumBlocks
|
|
) const
|
|
{
|
|
unimplemented();
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Cleans up the FTilerSettings object once it is finished.
|
|
*
|
|
* @param BuildSettings Build settings.
|
|
* @param TilerSettings The tiler settings object to release.
|
|
*/
|
|
virtual void ReleaseTiling(const FTextureBuildSettings& BuildSettings, TSharedPtr<FTilerSettings>& TilerSettings) const
|
|
{
|
|
unimplemented();
|
|
}
|
|
|
|
/**
|
|
* Whether the compressor uses the FTaskGraph API.
|
|
*
|
|
* @returns true if FTaskGraph is used, false otherwise
|
|
*/
|
|
virtual bool UsesTaskGraph() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Obtains the current global format config object for this texture format.
|
|
*
|
|
* @param BuildSettings Build settings.
|
|
* @returns The current format config object or an empty object if no format config is defined for this texture format.
|
|
*/
|
|
virtual FCbObject ExportGlobalFormatConfig(const FTextureBuildSettings& BuildSettings) const
|
|
{
|
|
return FCbObject();
|
|
}
|
|
|
|
public:
|
|
|
|
/** Virtual destructor. */
|
|
virtual ~ITextureFormat() { }
|
|
};
|