Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileLaunchButton.h
lauren barnes 75b0d5298e Removing outdated styling that was causing the Project Launcher UI to render incorrectly
#jira UE-112416
#rb trivial
#preflight 6064ee3c27d4340001836e81

#ROBOMERGE-SOURCE: CL 15883020 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15889249 by lauren barnes in ue5-main branch]
2021-04-01 10:41:28 -04:00

174 lines
4.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Misc/Attribute.h"
#include "Layout/Visibility.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWidget.h"
#include "Widgets/SCompoundWidget.h"
#include "Styling/AppStyle.h"
#include "Widgets/SBoxPanel.h"
#include "Widgets/Text/STextBlock.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Input/SButton.h"
#include "Widgets/SOverlay.h"
#include "Widgets/SToolTip.h"
#include "Widgets/Shared/SProjectLauncherValidation.h"
#define LOCTEXT_NAMESPACE "SProjectLauncherProfileLaunchButton"
/**
* Implements a build configuration selector widget.
*/
class SProjectLauncherProfileLaunchButton
: public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SProjectLauncherProfileLaunchButton) { }
SLATE_EVENT(FOnClicked, OnClicked)
SLATE_ATTRIBUTE(ILauncherProfilePtr, LaunchProfile)
SLATE_END_ARGS()
public:
/**
* Constructs the widget.
*
* @param InArgs The Slate argument list.
* @param InModel The data model.
*/
void Construct(const FArguments& InArgs, bool InShowText)
{
LaunchProfileAttr = InArgs._LaunchProfile;
TSharedPtr<SVerticalBox> VerticalBoxWidget;
ChildSlot
[
SNew(SOverlay)
+ SOverlay::Slot()
.HAlign(HAlign_Center)
.VAlign(VAlign_Center)
[
SNew(SButton)
.OnClicked(InArgs._OnClicked)
.HAlign(HAlign_Center)
.VAlign(VAlign_Center)
.ContentPadding(0)
.IsEnabled(this, &SProjectLauncherProfileLaunchButton::ButtonEnabled)
[
SAssignNew(VerticalBoxWidget, SVerticalBox)
// Icon
+ SVerticalBox::Slot()
.AutoHeight()
.HAlign(HAlign_Center)
.VAlign(VAlign_Center)
[
SNew(SImage)
.Image(this, &SProjectLauncherProfileLaunchButton::GetLaunchIcon)
]
]
]
+ SOverlay::Slot()
.HAlign(HAlign_Center)
.VAlign(VAlign_Center)
[
SNew(SImage)
.Image(this, &SProjectLauncherProfileLaunchButton::GetErrorIcon)
.Visibility(this, &SProjectLauncherProfileLaunchButton::GetErrorVisibility)
]
];
// Add launch text is this was requested
if (InShowText && VerticalBoxWidget.IsValid())
{
VerticalBoxWidget->AddSlot()
.AutoHeight()
[
SNew(STextBlock)
.Text(LOCTEXT("ProjectLauncherLaunch", "Launch"))
];
}
// Tooltip when we have validation errors
SAssignNew(ErrorToolTipWidget, SToolTip)
[
SNew(SProjectLauncherValidation)
.LaunchProfile(InArgs._LaunchProfile)
];
// Otherwise we fall back on simple text
SetToolTipText(LOCTEXT("ProjectLauncherLaunchToolTip", "Launch this profile"));
}
virtual TSharedPtr<IToolTip> GetToolTip() override
{
ILauncherProfilePtr LaunchProfile = LaunchProfileAttr.Get();
if (LaunchProfile.IsValid() && LaunchProfile->HasValidationError())
{
ErrorToolTipWidget->SetContentWidget(
SNew(SProjectLauncherValidation)
.LaunchProfile(LaunchProfileAttr));
return ErrorToolTipWidget;
}
return SWidget::GetToolTip();
}
private:
// @returns true if there is an error in the launch profile, no launch profile is considered an error
bool HasError() const
{
ILauncherProfilePtr LaunchProfile = LaunchProfileAttr.Get();
if (LaunchProfile.IsValid() && !LaunchProfile->HasValidationError())
{
return false;
}
return true;
}
// Callback to see if the launch button should be enabled
bool ButtonEnabled() const
{
return !HasError();
}
// Get the SlateIcon for Launch Button
const FSlateBrush* GetLaunchIcon() const
{
return FAppStyle::Get().GetBrush("Launcher.Run");
}
// Get the SlateIcon for Error Image
const FSlateBrush* GetErrorIcon() const
{
return FAppStyle::Get().GetBrush(TEXT("Icons.Error"));
}
// Callback to see if the error icon should be displayed, based on validity of the launch profile
EVisibility GetErrorVisibility() const
{
return HasError() ? EVisibility::Visible : EVisibility::Hidden;
}
private:
/** Attribute for the launch profile this widget launches. */
TAttribute<ILauncherProfilePtr> LaunchProfileAttr;
/** Holds a pointer to our custom tooltip. */
TSharedPtr<SToolTip> ErrorToolTipWidget;
};
#undef LOCTEXT_NAMESPACE