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#rnx #rb none #ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902 #ROBOMERGE-BOT: (v613-10869866) [CL 10870584 by ryan durand in Main branch]
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Engine/EngineTypes.h"
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#include "MagicLeapSDKSettings.generated.h"
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class ITargetPlatformManagerModule;
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class IAndroidDeviceDetection;
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/**
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* Implements the settings for the Magic Leap SDK setup.
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*/
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UCLASS(config = Engine, globaluserconfig)
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class LUMINPLATFORMEDITOR_API UMagicLeapSDKSettings : public UObject
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{
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public:
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GENERATED_BODY()
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UMagicLeapSDKSettings();
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/** Location on disk of the Magic Leap SDK (falls back to MLSDK environment variable if this is left blank) */
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UPROPERTY(GlobalConfig, EditAnywhere, Category = SDKConfig, Meta = (DisplayName = "Location of Magic Leap SDK"))
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FDirectoryPath MLSDKPath;
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#if WITH_EDITOR
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/** UObject interface */
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virtual void PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) override;
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void SetTargetModule(ITargetPlatformManagerModule* TargetManagerModule);
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void SetDeviceDetection(IAndroidDeviceDetection* LuminDeviceDetection);
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void UpdateTargetModulePaths();
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ITargetPlatformManagerModule* TargetManagerModule;
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IAndroidDeviceDetection* LuminDeviceDetection;
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#endif
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};
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