Files
UnrealEngineUWP/Engine/Source/Developer/LauncherServices/LauncherServices.Build.cs
David Harvey fab3fde1fd In-Editor UI for Turnkey.
#jira UE-118572
#rb Josh.Adams, Nuno.Leiria
#rnx

[CL 16754815 by David Harvey in ue5-main branch]
2021-06-23 05:38:48 -04:00

46 lines
959 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class LauncherServices : ModuleRules
{
public LauncherServices(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
});
PublicIncludePathModuleNames.AddRange(
new string[] {
"TargetDeviceServices",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"DesktopPlatform",
"SessionMessages",
"SourceCodeAccess",
"TargetPlatform",
"UnrealEdMessages",
"JSON",
"TurnkeyIO",
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Messaging",
"DesktopPlatform",
});
PrivateIncludePaths.AddRange(
new string[] {
"Developer/LauncherServices/Private",
"Developer/LauncherServices/Private/Launcher",
"Developer/LauncherServices/Private/Profiles",
});
}
}
}