Files
UnrealEngineUWP/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

18 lines
412 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "LocateBy.h"
class IElementLocator;
class FSlateWidgetLocatorByDelegateFactory
{
public:
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FLocateSlateWidgetElementDelegate& Delegate);
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FLocateSlateWidgetPathElementDelegate& Delegate);
};