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UnrealEngineUWP/Engine/Shaders/Public/ShaderVersion.ush
aurel cordonnier d17d20ca36 Merge from Release-Engine-Test @ 16758890 to UE5/Main
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 (and Release-17.00 @ 16658211)

[CL 16763350 by aurel cordonnier in ue5-main branch]
2021-06-23 17:51:32 -04:00

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// This file is automatically generated by the console command r.InvalidateCachedShaders
// Each time the console command is executed it generates a new GUID. As this file is included
// in Platform.ush (which should be included in any shader) it allows to invalidate the shader DDC.
//
// If you are merging streams and there is a conflict with this GUID you should make a new GUID rather than taking one or the other.
// GUID = 70C261F895B946BB9B4960B1B0E15893