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UnrealEngineUWP/Engine/Shaders/Private/PathTracing
chris kulla b5b78d8b33 Introduce new RT payload for path tracing shaders
The goal is to simplify the code for path tracing and make room for fields that will be required by future feature additions without impacting the regular RT shaders.

Simplified the packing/unpacking logic a bit since we have more space available in this context.

Remove path tracing specific flags from RT payload and indicate which flags are free for future use

#rb Patrick.Kelly

[CL 16607005 by chris kulla in ue5-main branch]
2021-06-09 12:31:00 -04:00
..
2021-04-15 12:22:28 -04:00