Files
UnrealEngineUWP/Engine/Shaders/Private/ComputeKernel.usf
Jeremy Moore 6d2b42f0d0 ComputeGraph graph based compilation.
More work to do but this is a minimal functional starting point.
#rb halfdan.ingvarsson
#preflight 609da63e046b9d00010b8246

[CL 16321681 by Jeremy Moore in ue5-main branch]
2021-05-13 19:17:49 -04:00

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "/Engine/Private/Common.ush"
#include "/Engine/Private/ComputeKernelCommon.ush"
[numthreads(32, 1, 1)]
KERNEL_ENTRY_POINT(ComputeKernelNull)
{
}