Files
UnrealEngineUWP/Engine/Plugins/Tests/FunctionalTestingEditor/Source/FunctionalTestingEditor.Build.cs
louise rasmussen 29faedf213 Level Editor Menu Clean Up, Part 3/3
#JIRA UETOOL-3039
#rb Lauren.Barnes
#lockdown Simon.Tourangeau
#preflight 606e39a450c0ee00014dc64a

#ROBOMERGE-SOURCE: CL 15948269 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15950323 by louise rasmussen in ue5-main branch]
2021-04-07 22:22:12 -04:00

40 lines
984 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class FunctionalTestingEditor : ModuleRules
{
public FunctionalTestingEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange
(
new string[] {
"Core",
"InputCore",
"CoreUObject",
"SlateCore",
"Slate",
"EditorStyle",
"Engine",
"AssetRegistry"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine",
"EditorFramework",
"UnrealEd",
"LevelEditor",
"SessionFrontend",
"FunctionalTesting",
"PlacementMode",
"WorkspaceMenuStructure",
"ScreenShotComparisonTools",
"ToolMenus",
"AssetTools"
}
);
}
}