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This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 (and Release-17.00 @ 16658211) [CL 16763350 by aurel cordonnier in ue5-main branch]
9 lines
1.6 KiB
INI
9 lines
1.6 KiB
INI
[/Script/NetworkPrediction.NetworkPredictionSettingsObject]
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Settings=(PreferredTickingPolicy=Fixed,ReplicatedManagerClassOverride=None,FixedTickFrameRate=60,bForceEngineFixTickForcePhysics=True,SimulatedProxyNetworkLOD=ForwardPredict,FixedTickInterpolationBufferedMS=100,IndependentTickInterpolationBufferedMS=100,IndependentTickInterpolationMaxBufferedMS=250)
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+DevHUDs=(HUDName="Debug",Items=((DisplayName="Debug ON",ExecCommand="np2.debug 1",bAutoBack=False),(DisplayName="Debug OFF",ExecCommand="np2.debug 0",bAutoBack=False),(DisplayName="Debug Draw Tolerance ON",ExecCommand="np2.Debug.Tolerance 1",bAutoBack=False),(DisplayName="Debug Draw Tolerance OFF",ExecCommand="np2.debug.Tolerance 0",bAutoBack=False),(DisplayName="Dump",ExecCommand="np2.dump",bAutoBack=False,bRequirePIE=True)),bRequirePIE=False,bRequireNotPIE=False)
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+DevHUDs=(HUDName="Input Macros",Items=((DisplayName="Start/Stop Record",ExecCommand="np2.RecordInputs Temp",bAutoBack=False),(DisplayName="Playback",ExecCommand="np2.PlaybackInputs Temp",bAutoBack=False)),bRequirePIE=False,bRequireNotPIE=False)
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+DevHUDs=(HUDName="Change Map",Items=((DisplayName="Empty",ExecCommand="serverexec servertravel Physics2_Empty"),(DisplayName="Platforms Small",ExecCommand="serverexec servertravel Physics2_Obstacle_Constraint"),(DisplayName="Obstacle Course",ExecCommand="serverexec servertravel Physics2_ObstacleCourse"),(DisplayName="Soccer",ExecCommand="serverexec servertravel Soccer"),(DisplayName="Soccer Empty",ExecCommand="serverexec servertravel Physics2_soccerball_empty"),(DisplayName="Portals",ExecCommand="serverexec servertravel Portals")),bRequirePIE=False,bRequireNotPIE=True)
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np2.Debug.Tolerance |