Files
UnrealEngineUWP/Engine/Plugins/Runtime/MicrosoftSpatialAudio/MicroSoftSpatialSound.uplugin
jeff fisher b1a3f73d57 UE-79491 Using the MicrosoftSpatialSound Plugin as the Spatialization Plugin for Windows on an 1809 Build of Windows Crashes the Editor
-MixedRealityInterop.dll was failing to load because it cannot automatically find all of its dependencies.  Added explicit load of those to MicrosoftSpatialAudio dll loading code.
#rb aaron.macleran
#jira UE-79491
#lockdown nick.penwarden

#ROBOMERGE-SOURCE: CL 8497979 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v406-8472469)

[CL 8498164 by jeff fisher in Main branch]
2019-09-04 15:58:51 -04:00

31 lines
635 B
Plaintext

{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "MicrosoftSpatialSound",
"Description": "Audio spatialization plugin using Microsoft's SASAPI service.",
"Category": "Audio",
"CreatedBy": "Epic Games",
"CreatedByURL": "epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": false,
"IsBetaVersion": false,
"Installed": false,
"SupportedTargetPlatforms": [
"HoloLens",
"Win64"
],
"Modules": [
{
"Name": "MicrosoftSpatialSound",
"Type": "Runtime",
"LoadingPhase": "PreDefault",
"WhitelistPlatforms": [
"HoloLens",
"Win64"
]
}
]
}