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#rb none #jira none #ROBOMERGE-SOURCE: CL 15620869 in //UE5/Release-5.0-EarlyAccess/... #ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v777-15581079) [CL 15620880 by jimmy smith in ue5-main branch]
28 lines
733 B
C++
28 lines
733 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "MetasoundAudioBuffer.h"
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#include "MetasoundBuilderInterface.h"
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#include "MetasoundDataReferenceCollection.h"
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#include "MetasoundExecutableOperator.h"
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#include "MetasoundFacade.h"
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#include "MetasoundNode.h"
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#include "MetasoundOperatorInterface.h"
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namespace Metasound
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{
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class METASOUNDSTANDARDNODES_API FTriggerOnThresholdNode : public FNodeFacade
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{
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public:
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FTriggerOnThresholdNode(const FString& InName, const FGuid& InInstanceID, float InDefaultThreshold);
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FTriggerOnThresholdNode(const FNodeInitData& InInitData);
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float GetDefaultThreshold() const { return DefaultThreshold; }
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private:
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float DefaultThreshold;
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};
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}
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