Files
UnrealEngineUWP/Engine/Plugins/Experimental/VirtualCamera/VirtualCamera.uplugin
Josh Adams b0e4357576 - UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)

[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00

89 lines
1.5 KiB
Plaintext

{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "VirtualCamera",
"Description": "Actors, components, and utilities for controlling and viewing cameras via physical devices",
"Category": "Virtual Production",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"EnabledByDefault": false,
"Modules": [
{
"Name": "VCamCore",
"Type": "Runtime",
"LoadingPhase": "Default",
"BlacklistPlatforms": [
"TVOS"
]
},
{
"Name": "VCamCoreEditor",
"Type": "Editor",
"LoadingPhase": "Default",
"BlacklistPlatforms": [
"TVOS"
]
},
{
"Name": "VCamInput",
"Type": "Runtime",
"LoadingPhase": "PreDefault",
"BlacklistPlatforms": [
"TVOS"
]
},
{
"Name": "VirtualCamera",
"Type": "UncookedOnly",
"LoadingPhase": "PostDefault",
"WhitelistPlatforms": [
"Win64",
"Linux",
"Mac"
]
},
{
"Name": "VirtualCameraEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit"
}
],
"Plugins": [
{
"Name": "MediaIOFramework",
"Enabled": true
},
{
"Name": "MediaFrameworkUtilities",
"Enabled": true
},
{
"Name": "LiveLink",
"Enabled": true
},
{
"Name": "RemoteSession",
"Enabled": true
},
{
"Name": "LevelSequenceEditor",
"Enabled": true
},
{
"Name": "Takes",
"Enabled": true
},
{
"Name": "VirtualProductionUtilities",
"Enabled": true
}
]
}