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UnrealEngineUWP
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00a43bb11c45cfb2e07fa0e79d0eb7bb7ef04c19
UnrealEngineUWP
/
Engine
/
Plugins
/
Experimental
/
MeshModelingToolset
/
Source
/
MeshModelingTools
/
Private
/
Physics
History
Ryan Schmidt
942f318adb
ModelingTools: fix TObjectPtr static analysis issue
...
#rb none #rnx #jira none [CL 16747568 by Ryan Schmidt in ue5-main branch]
2021-06-22 15:34:53 -04:00
..
CollisionGeometryVisualization.cpp
GeometryProcessing: remove FTransform3f/d and FPlane3f/d from ExplicitUseGeometryMathTypes.h and clean up fallout
2021-03-18 12:46:27 -04:00
CollisionPropertySets.cpp
…
ExtractCollisionGeometryTool.cpp
ModelingTools: fix TObjectPtr static analysis issue
2021-06-22 15:34:53 -04:00
PhysicsInspectorTool.cpp
ModelingTools: Replace MultiSelectionTool PrimitiveComponentTarget with ToolTargets (pt.2)
2021-03-11 11:40:03 -04:00
SetCollisionGeometryTool.cpp
ModelingTools: add Volume output support to ExtractCollisionGeometryTool. Add support for emitting each collision shape as a separate object, and emitting complex collision. Fix TObjectPtr issue in SetCollisionGeometryTool.
2021-06-22 00:42:39 -04:00