Files
UnrealEngineUWP/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/CryptoKeysOpenSSL.Build.cs
Ryan Durand 28d3d740dd (Integrating from Dev-EngineMerge to Main)
Second batch of remaining Engine copyright updates.

#rnx
#rb none
#jira none

[CL 10871196 by Ryan Durand in Main branch]
2019-12-27 07:44:07 -05:00

27 lines
487 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CryptoKeysOpenSSL : ModuleRules
{
public CryptoKeysOpenSSL(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("CryptoKeys/Classes");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"OpenSSL"
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
}
}