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Second batch of remaining Engine copyright updates. #rnx #rb none #jira none [CL 10871196 by Ryan Durand in Main branch]
27 lines
487 B
C#
27 lines
487 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class CryptoKeysOpenSSL : ModuleRules
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{
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public CryptoKeysOpenSSL(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateIncludePaths.Add("CryptoKeys/Classes");
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"OpenSSL"
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}
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);
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AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
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}
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} |