Files
UnrealEngineUWP/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncUI/ConcertSyncUI.Build.cs
Ryan Durand 28d3d740dd (Integrating from Dev-EngineMerge to Main)
Second batch of remaining Engine copyright updates.

#rnx
#rb none
#jira none

[CL 10871196 by Ryan Durand in Main branch]
2019-12-27 07:44:07 -05:00

36 lines
609 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ConcertSyncUI : ModuleRules
{
public ConcertSyncUI(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Slate",
"EditorStyle",
"Concert"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"SlateCore",
"InputCore",
"Projects",
"Concert",
"ConcertTransport",
"ConcertSyncClient",
"ConcertSyncCore",
"UndoHistory"
}
);
}
}
}