Files
UnrealEngineUWP/Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Concert.Build.cs
Ryan Durand 28d3d740dd (Integrating from Dev-EngineMerge to Main)
Second batch of remaining Engine copyright updates.

#rnx
#rb none
#jira none

[CL 10871196 by Ryan Durand in Main branch]
2019-12-27 07:44:07 -05:00

35 lines
613 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class Concert : ModuleRules
{
public Concert(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject", // FH: Can we do without at some point?
"ConcertTransport",
"Serialization",
}
);
PublicIncludePathModuleNames.AddRange(
new string[]
{
"ConcertTransport",
}
);
//PrivateDependencyModuleNames.AddRange(
// new string[]
// {
// "ConcertTransport",
// }
//);
}
}
}