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Second batch of remaining Engine copyright updates. #rnx #rb none #jira none [CL 10871196 by Ryan Durand in Main branch]
36 lines
603 B
C#
36 lines
603 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class OpenCVHelper: ModuleRules
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{
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public OpenCVHelper(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePaths.AddRange(
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new string[] {
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}
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);
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PrivateIncludePaths.AddRange(
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new string[] {
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"OpenCVHelper/Private"
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[] {
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"Projects",
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"OpenCV"
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}
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);
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}
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}
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