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#jira UE-114826 #rb na Changing Control Rig plugin directory from Engine/Plugins/Experimental/ControlRig to Engine/Plugins/Animation/ControlRig [CL 16658308 by Helge Mathee in ue5-main branch]
13 lines
357 B
C++
13 lines
357 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "ControlRigGizmoLibraryActions.h"
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#define LOCTEXT_NAMESPACE "AssetTypeActions"
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void FControlRigGizmoLibraryActions::GetActions( const TArray<UObject*>& InObjects, FMenuBuilder& MenuBuilder )
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{
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//FAssetTypeActions_AnimationAsset::GetActions(InObjects, MenuBuilder);
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}
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#undef LOCTEXT_NAMESPACE
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