Files
UnrealEngineUWP/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Private/ControlRigGizmoLibraryActions.cpp
Helge Mathee b31b4c33c6 Control Rig - Moving out of experimental
#jira UE-114826
#rb na

Changing Control Rig plugin directory from

Engine/Plugins/Experimental/ControlRig

to

Engine/Plugins/Animation/ControlRig

[CL 16658308 by Helge Mathee in ue5-main branch]
2021-06-14 10:27:38 -04:00

13 lines
357 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ControlRigGizmoLibraryActions.h"
#define LOCTEXT_NAMESPACE "AssetTypeActions"
void FControlRigGizmoLibraryActions::GetActions( const TArray<UObject*>& InObjects, FMenuBuilder& MenuBuilder )
{
//FAssetTypeActions_AnimationAsset::GetActions(InObjects, MenuBuilder);
}
#undef LOCTEXT_NAMESPACE