Files
UnrealEngineUWP/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5TargetSettingsCustomization.h
nick shin 340614fd13 HTML5 - deprecation messaging
#jira UE-76520 HTML5 needs to be marked as to be deprecated in 4.23
#rb none
[RN]

#ROBOMERGE-SOURCE: CL 7629149 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v372-7473910)

[CL 7629151 by nick shin in Main branch]
2019-07-25 15:30:35 -04:00

43 lines
1.1 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "SlateFwd.h"
#include "Misc/Attribute.h"
#include "Input/Reply.h"
#include "IDetailCustomization.h"
#include "TargetPlatformAudioCustomization.h"
#include "Widgets/SCompoundWidget.h"
class IPropertyHandle;
class SEditableTextBox;
class SErrorText;
//////////////////////////////////////////////////////////////////////////
// FHTML5TargetSettingsCustomization
class FHTML5TargetSettingsCustomization : public IDetailCustomization
{
public:
~FHTML5TargetSettingsCustomization();
// Makes a new instance of this detail layout class for a specific detail view requesting it
static TSharedRef<IDetailCustomization> MakeInstance();
// IDetailCustomization interface
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailLayout) override;
// End of IDetailCustomization interface
private:
FHTML5TargetSettingsCustomization();
void BuildDeprecationMessage(IDetailLayoutBuilder& DetailLayout);
void BuildEmscriptenCategory(IDetailLayoutBuilder& DetailLayout);
//Audio plugin widget builder:
FAudioPluginWidgetManager AudioPluginWidgetManager;
};