Files
UnrealEngineUWP/Engine/Source/Developer/CookedEditor/CookedEditor.Build.cs
florin pascu aa7c58b0c7 [Backout] - CL31378447
[FYI] Florin.Pascu
Original CL Desc
-----------------------------------------------------------------
Desktop Platforms TP Refactor TPC/TPS Windows/Mac/Linux/WINGDK
#jira UE-206488
#rb Brandon.Schaefer, Josh.Adams

[CL 31397940 by florin pascu in ue5-main branch]
2024-02-12 16:14:58 -05:00

53 lines
1.3 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CookedEditor : ModuleRules
{
public CookedEditor(ReadOnlyTargetRules Target) : base(Target)
{
if (!Target.bCompileAgainstEngine)
{
throw new BuildException("CookedEditor module is meant for cooking only operations, and currently requires Engine to be enabled. This module is being included in a non-Engine-enabled target.");
}
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"AssetRegistry",
"NetCore",
"CoreOnline",
"CoreUObject",
"Projects",
"Engine",
});
PublicDependencyModuleNames.AddRange(new string[]
{
"TargetPlatform",
});
PublicIncludePathModuleNames.Add("WindowsTargetPlatform");
if (IsPlatformAvailable(UnrealTargetPlatform.Linux))
{
PublicDefinitions.Add("COOKEDEDITOR_WITH_LINUXTARGETPLATFORM=1");
PublicIncludePathModuleNames.Add("LinuxTargetPlatform");
}
else
{
PublicDefinitions.Add("COOKEDEDITOR_WITH_LINUXTARGETPLATFORM=0");
}
if (IsPlatformAvailable(UnrealTargetPlatform.Mac))
{
PublicDefinitions.Add("COOKEDEDITOR_WITH_MACTARGETPLATFORM=1");
PublicIncludePathModuleNames.Add("MacTargetPlatform");
}
else
{
PublicDefinitions.Add("COOKEDEDITOR_WITH_MACTARGETPLATFORM=0");
}
}
}