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17 lines
208 B
C++
17 lines
208 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "UnsyncCommon.h"
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namespace unsync {
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struct FCmdMountOptions
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{
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FPath Path;
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};
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int32 CmdMount(const FCmdMountOptions& Options);
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}
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