Files
UnrealEngineUWP/Engine/Source/Programs/UnrealFrontend/UnrealFrontend.Target.cs
joe kirchoff 4bda40f5e1 UnrealFrontend: Stats are required in Shipping builds
#rnx
#jira UE-192184
#rb dan.oconnor
#lockdown Francis.Hurteau

[CL 26930624 by joe kirchoff in ue5-main branch]
2023-08-08 17:03:06 -04:00

34 lines
965 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class UnrealFrontendTarget : TargetRules
{
public UnrealFrontendTarget( TargetInfo Target ) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Modular;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
AdditionalPlugins.Add("UdpMessaging");
LaunchModuleName = "UnrealFrontend";
// Stats are required even in Shipping
GlobalDefinitions.Add("FORCE_USE_STATS=1");
bCompileAgainstEngine = false;
bCompileAgainstCoreUObject = true;
bForceBuildTargetPlatforms = true;
bCompileWithStatsWithoutEngine = true;
bCompileWithPluginSupport = true;
// For UI functionality
bBuildDeveloperTools = true;
bHasExports = false;
// Old Profiler (SessionFrontend/Profiler) is deprecated since UE 5.0. Use Trace/UnrealInsights instead.
//GlobalDefinitions.Add("UE_DEPRECATED_PROFILER_ENABLED=1");
}
}